Category Archives: Common Navigator

CNF Testing for 3.5.2 – Please test your projects

If you are a project that uses the Common Navigator/Project Explorer, please be sure and test over the next week with the 3.5.2 RC2 build.  A few critical fixes have gone into the CNF and we need to know sooner … Continue reading

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An incompatibility between Ganymede and Galileo

In working on my company’s product I saw that the correct icons were appearing when the product was run in Ganymede, but not Galileo.  The problem is captured in bug 295803 and has to do with the selection of the … Continue reading

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Compatibility is Restored

As of N20090304-2000 (and 3.5M6) the CNF incompatibilities with prior released have been fixed, and what’s even better is the mechanism is cleaner and simpler to explain. bug 255793 bug 252293 I won’t elaborate right now for personal reasons (broken … Continue reading

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All done with Common Navigator DnD issues (for now)

I have no outstanding bugs or enhancement requests related to DnD. Thanks to Dani Megert for helping me with many of the issues. Now it’s onto issues of priority and categorization for actions and sorting.  And a few other things.

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Which bugs for CNF DnD?

Someone asked which bugs/enhancements I plan to address. I plan to address all of them (that are known to me — if I missed any, let me know).  The ones that are currently marked for M6 have a fix waiting … Continue reading

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Drag and Drop

In the next few days I intend to address as many of the CNF drag and drop defects as possible.  I have marked them all with “dnd” in the status whiteboard (search for Platform/UI/CommonNavigator).  The way I work is to … Continue reading

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Something to Watch Out for – Objects that don’t Match Content Extensions

With the M5 changes to the Common Navigator (are you sick about hearing about this yet?), the caching of the association between objects added by the content provider and the the navigator content extension has been temporarily removed.  The reason … Continue reading

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